Ludo: Online Ludo with Friends
Roll a six to come out, race round the board, and knock anyone you land on all the way home.
Strategy · 2 to 4 players · about 30 minutes · free to host, nothing to download, TV optional
About the game
The board most of us learnt on as children, with a few house rules the host can switch. Ludo takes 2 to 4 players and about 30 minutes with four tokens each. Two players sit in opposite corners; four make the busiest, most vengeful game.
On a TV the whole family can watch the tokens walk, and each player rolls and moves from their own screen. Prefer no TV? Choose "Just this screen" and the board appears beside your die. It also works for relatives far away: join the same room on a video call and nobody needs to share a screen.
How to play
- Roll a six to bring a token from your yard onto the track. Choose a highlighted token to move it by the number rolled.
- Land on an opponent outside a safe star to send that token back to its yard. By default, a six or capture gives another roll; three sixes in a row lose the turn.
- Go around the board and up your home column. Your home column opens only after you send an opponent back to their yard; until then your tokens keep circling. By default, you need the exact number to finish. First to bring every token home wins. Check the lobby rules for any host changes.
Open a room for Ludo. No app, no accounts, free to host.
Tips to play well
- Your home column stays shut until you send someone back to their yard. Until then your tokens keep circling, so an early capture is worth more than a fast token.
- There are eight safe stars on the ring, including every start square. Parking on one when a rival is a few squares behind you is often better than racing ahead.
- Spread out early. Two or three tokens on the board give you a choice on every roll, and a choice is how you dodge a rival or land a knock.
- Watch the clock. If your turn runs out the die rolls itself and the board moves for you.
Host settings
- Tokens each: 1 to 4, 4 by default. Every token walks 56 squares, so fewer tokens means a shorter game.
- Seconds a turn: 10 to 60 seconds in steps of 5, 20 by default.
- Exact roll to get home: On by default. Turn it off and any roll that reaches the middle will do.
- Another roll for a knock: On by default: send someone back to their yard and you roll again. A six always gives another roll.
Questions people ask
Can I play Ludo against the computer?
Yes. The host can add computer players. They knock you back whenever they can, then bring tokens home, then come out of the yard.
What happens if I roll three sixes?
You lose the turn and the die passes on, the way many families play it.
Can kids play?
Yes. A token that can move is highlighted, and when there is only one possible move the board makes it for you.
Do we need to download anything?
No. The host opens a room at rondovo.com and everyone joins in the browser with the four letter code. It is free.
Similar games
- Ashta Chamma: Four cowrie shells, a chalked board, and a long walk to the middle. Land on someone and they start again. 2 to 4 players, about 30 minutes.
- Atlas: Buy the city one plot at a time. Hold a whole district and the rent doubles; build and it climbs again. 2 to 6 players, about 45 minutes.
- Drop Four: Drop a disc, block your rival, and line up four in a row first. Two players or two teams. 2 to 8 players, about 10 minutes.
Guides
- How to Play Ludo: Full Rules, House Rules, Strategy and Where to Play Online With Friends: Ludo rules from setup to the last token home, the house rules families argue about, real strategy, and free ways to play Ludo online with friends.
- Diwali Party Games 2026: 26 Ideas for Family, Card Parties, Kids, Office and Online: 26 Diwali party games for 2026: family classics, card party games with play chips, kids games, office ideas and online games, with ready-made prompts.
- Family Game Night Ideas: Games for All Ages, How to Run the Night, and Rules That Keep It Fair: Family game night ideas for every age mix, with or without screens, plus how to run the night, snacks, and house rules that keep it fair.
- Game Night Games: 60 of the Best, Picked by Group Size, Crowd and Time: The best game night games for 2 to 20 people, sorted by group size, crowd, place and time, with players, minutes and what you need for each.